starship troopers: extermination

level designer

UNREAL ENGINE 5

UPDATE 1.7 - sparta + s.o.g.

  • INHERITED OWNERSHIP OF A 3 STORY SPACESHIP THEMED MAP ON TOP OF CURRENT RESPONSIBILITIES

  • CREATED 7 NEW, NARRATIVE DRIVEN MULTI-STAGE SINGLE PLAYER MISSIONS

  • designed and implemented 10+ multiplayer missions

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UPDATE 1.8 - boreas critical strike

  • BRAND NEW MAP FROM CONCEPT TO CREATION, WITH THE ENTIRE MAP COMPLETED WITHIN A 4 WEEK TIME FRAME

  • designed and implemented a 15 minute boss battle mission

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update 1.6 - critical strike + spawn director

  • TOOK 2 NEW MAPS FROM CONCEPT TO COMPLETION FOR A NEW GAME MODE

  • MANUALLY PLACED HUNDREDS OF ENEMY SPAWNERS

  • curated enemy spawns per mission

  • hand-placed new environmental hazards to maximize player engagement

  • designed and implemented 2 15 minute multiplayer missions

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UPDATE 1.9 - hope’s retreat map expansion

  • designed, pitched, and owned a map expansion for the most popular map

  • designed and implemented 5 missions for multiple different game modes within the new area

  • handled audio design and implementation

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